Is there a way to add a Canvas using cljfx? it seems tricky, as I have a need to call graphic/draw operations on it?
@m131 There is a :canvas
component with a :draw
prop which is a function of a canvas, that you can use to draw. No examples yet other than code: https://github.com/cljfx/cljfx/blob/master/src/cljfx/fx/canvas.clj
thanks, and thanks again for such a great package
😺 you are welcome!
By the way, I added an example for using :canvas
's :draw
prop: https://github.com/cljfx/cljfx/blob/master/examples/e28_canvas.clj
Sweet!