clojure-gamedev

NoahTheDuke 2019-10-24T19:03:20.002Z

Hey friends, anyone have resources on building functional game engines? Everything I read is very stateful and imperative, and while it’d be easy to move to javascript, I like Clojure too much lol

gzmask 2019-10-24T22:28:34.002600Z

I imagine it would be entity-component-systems + some kind of reactive framework.