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Timur Latypoff 2021-04-12T05:29:47.200300Z

Yeah, also if anybody’s interested, a recent discussion on HN: https://news.ycombinator.com/item?id=26768550 and an AMA with the author on Reddit: https://www.reddit.com/r/IAmA/comments/i8j5te/i_made_a_free_alternative_to_photoshop_that_is/

raspasov 2021-04-12T09:32:58.203Z

If you were to learn WebGL, are there any resources (books, videos) that you’d recommend? Any good libraries worth the time? Or start from scratch.

raspasov 2021-04-13T07:36:18.208400Z

Thank you all for the links! I got a lot to explore! 🙂

2021-04-12T11:03:38.204300Z

Three.js is a pretty popular library

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raspasov 2021-04-12T13:25:40.204800Z

@lennart.buit Have you used it?

2021-04-12T13:26:04.205Z

Years ago, in plain old JavaScript

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2021-04-12T13:27:21.205200Z

There is an insane amount of examples on its website tho, so there is plenty inspiration to be had

2021-04-12T13:28:44.205400Z

I went through this journey a few years ago, I have some resources/notes here: https://matterandvoid.space/2017-02-26-learning-computer-graphics/

raspasov 2021-04-12T13:43:50.205600Z

@danvingo Thank you!

raspasov 2021-04-12T13:49:28.205900Z

@danvingo I like this website! https://webglfundamentals.org

raspasov 2021-04-12T13:51:26.206300Z

@danvingo Based on your experience, have you seen any CLJS-based WebGL library that’s worth looking at?

2021-04-12T14:06:43.206500Z

no prob! yea that site is great. for cljs threeagent looks pretty great (haven't used it yet) - the author has some talks online too: https://github.com/DougHamil/threeagent it's not directly webgl related, but this channel has some really great tutorials on math needed for common UI problems: https://www.youtube.com/channel/UCF6F8LdCSWlRwQm_hfA2bcQ/videos?view=0&sort=dd&live_view=500

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raspasov 2021-04-12T14:13:27.207Z

That’s a nice channel, I like the visual approach (looking at the dot product video).

respatialized 2021-04-12T14:36:48.207200Z

Not webgl-specific but IIRC recommended by Bret Victor: https://thebookofshaders.com/