Here's some basic info for the books listed in the survey: Programming Clojure, 2e, Stuart Halloway & Aaron Bedra, Pragmatic 2012, 296 pages https://pragprog.com/book/shcloj2/programming-clojure Clojure Programming - Practical Lisp for the Java World, Chas Emerick, Brian Carper & Christopher Grand, O'Reilly 2012, 630 pages http://shop.oreilly.com/product/0636920013754.do The Joy of Clojure, 2e, Michael Fogus & Chris Houser, Manning 2014, 520 pages http://www.manning.com/fogus2/ Living Clojure - An Introduction and Training Plan for Developers, Carin Meier, O'Reilly 2015, 242 pages http://shop.oreilly.com/product/0636920034292.do?intcmp=il-prog-books-videos-cat-intsrch_clojure_ct
I like dmich's idea of programming a game. There is also https://github.com/oakes/play-clj which gives more freedom and even provides a simple IDE that is used for clojure trainings by the author of play-clj. I liked the presentation at https://www.youtube.com/watch?v=0GzzFeS5cMc
@vschepik: i don’t think that dmich meant to make a game, but I think it’s a good idea
@quentin i had some nice experience with learning functional game programming by reading How to Design Programs, 2nd ed., and doing the exercises in Racket/Scheme
looks interesting, thanks :simple_smile: